The article presents the use of 3D scanners and printers for the digitization of 3D objects of cultural heritage. The work describes the full processing chain from the scanning of an exhibit to the creation of a tangible copy using a 3D printer. Problems caused by imperfect data sets are discussed and solutions proposed
Historia zmian
Data aktualizacji: 18/02/2016 - 15:10; autor zmian: Piotr Gawron (gawron@iitis.pl)